System: Nintendo Gamecube
Genre: Strategy

Pikmin is rare example of a real-time strategy game that I actually like. Controlling the Pikmin can be a bit fiddly but it's also great fun being able to defeat large enemies through sheer force of numbers. Due to the cuteness and fragility of the Pikmin it can be also be a pretty heart-breaking experience (watching a Pikmin ghost float into the air accompanied by that little cry they make brings about such a mixture of sorrow and guilt). One of the best things about the game is that it's reasonably simple, 30 parts in 30 days is plenty of time and while there are some hard bits it never gets too frustrating (the exact reason I'm not so fond of Pikmin 2, though a recent replay has made me more forgiving of it's many flaws).




