System: Game Boy Advance
Genre: Platformer

Metroid Zero Mission is a brilliant remake of Metroid for the NES, not that there's anything wrong with the original but this updates it to make it much more palatable to modern gaming tastes. One of the best and worst parts is the bit at the end where you take control of Zero Suit Samus for the first time. It's good because it makes you feel so vulnerable playing without your suit and the whole section makes for an exciting finale but it bugs me because it's the origin of Zero Suit Samus. Her existence is just gratuitous in my opinion and has done a lot to cheapen Samus's character and remove a lot of her mystery. Catching a glimpse of her face at the end of each game will never again be the thrill it once was (yes face, I'd rather not see her strip down to her underwear thank). Having said all that, the touching ending of this game is one of her characters finest moments so I guess it's not so bad.