System: Gameboy Advance
Genre: Puzzle

I made such a mistake when I sold this game, it was only after that I realised I liked it a lot more than I thought. The idea of guiding a constantly rotating stick through a curving maze where you can't touch the walls was such a clever idea and it was very satisfying to fly at top speed through a level without taking a hit once you knew what you were doing. I was very disappointed when the Gamecube sequel wasn't released over here but I'm just glad I got to play this little gem at all.